Build 2D Array

 
 
 

Creates an array of subarrays.

For a brief overview of working with 2D arrays, see 2D Arrays [ICE Fundamentals].

Category: Array2d

Output Ports: Execute

Array Name

A scene reference that is prepended to Array Reference to fully resolve the name.

Array Reference

A custom attribute for holding the subarray values. If there is more than one 2D array on the same element, change the attribute name so that they do not overwrite each other.

Array Indices Name

A scene reference that is prepended to Array Indices Reference to fully resolve the name.

Array Indices Reference

A custom attribute for keeping track of the indices used by the subarrays. If there is more than one 2D array on the same element, change the attribute name so that they do not overwrite each other.

Array1

Plug the first (zeroth) subarray into this port. If you set a value in the property editor, a subarray of size 1 is added.

To connect additional subarrays, plug them into New (Array1).

If you need to remove an array, right-click on a port and choose Delete Port. If you leave an existing port unconnected, an array containing zero will be added.