Revolving Curves Around Curves

 
 
 

You can create a surface or polygon mesh by revolving a curve around an axis defined by another curve.

To revolve a curve along a curve

  1. Select the curve to be revolved, then add a curve to be revolved around to the selection. You can select curve objects as well as U or V isolines, U or V knot curves, boundaries, surface curves, and trim curves.

  2. Choose one of the following commands from the Model toolbar:

    • Create Surf. Mesh Revolution Around Curve

    • Create Poly. Mesh Revolution Around Curve

    If you didn't select the curves in step 1, you can pick them now. This creates an object and the Revolution property editor opens.

  3. Adjust the parameters as desired. For more information, see Revolution Property Editor (Curve about Curve) [Properties Reference].

Revolution showing the profile curve (A), the axis curve (B), and the result.