Particle Wind

 
 
 

Divides the foreground image into particles, and then blows the particles away directionally.

Can optionally take a Background (Any). If no background clip is supplied, the foreground will be composited over black.

Requires a Foreground (RGBA)

Produces an Output (Any).

Particle Wind

Radius

Sets the radius of the particles. Set any floating-point pixel value using the treadmill.

Spacing

Sets the space between the center of the original position of the particles. Set any floating-point pixel value greater than 2 using the treadmill.

Wind Speed

Sets the wind speed. Set any floating-point pixel value using the treadmill.

Wind Direction

Sets the source direction of the wind. Set any floating-point value in degrees using the treadmill; 0 degrees is 3 0'clock, positive values move counter-clockwise.

Front Speed

Sets the speed of the movement of the wind source. Set any floating-point value using the treadmill.

Air Resistance

Sets the air resistance; this controls how quickly a particle reaches the full speed of the wind.

Set any floating-point value greater than 0.01 using the treadmill; the higher the value, the more quickly the particle will reach the full speed of the wind.

Bumpiness

Sets the bumpiness of the particles. Set a floating-point value between 0 and 1 using the slider.

Time

Sets the progression of the animation. Set any floating-point value using the treadmill. The larger the difference in the time value between keyframes, the faster the effect will happen.

Mask

Controls this operator's Mask Options.

Output

Controls this operator's Output Options.