| Flare | Star | Glow | Lights | Mask | Output
This operator applies a lens flare to your image or sequence. This is useful for adding the lens flare effect to pre-rendered
passes. You can control the brightness and dimensions of the basic flare effect, it's "star" and its glow. You can also set
up to three lights to act as sources for the flare(s).
Requires an Input (Any).
Produces an Output (Any).
Flare
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Toggles the lens flare effect on and off.
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Displays the Flare Preset dialog box from which you can select a flare type.
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Controls the brightness of the flare.
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Controls the size of the flare.
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Specifies the ratio between the flare's width and height.
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Specifies how the flare is added to the image or sequence: the flare's lights contribute to the overall lighting.
the flare's lights do not contribute to the overall lighting.
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Star
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Specifies whether the operator creates a star-flare effect.
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Controls the number of rays per star.
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Defines the length of the star's ray.
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Controls the seemingly random variations in the star ray's lengths.
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Defines the thickness of the star's ray.
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Controls the seemingly random variations in the star's rays' thicknesses.
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Specifies the rotation of the flare's star effect.
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When on, the star effect will automatically rotate as the flare's lights are moved.
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Controls the brightness of the star effect.
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This parameter controls the random flickering of the star over time.
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Glow
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Applies a glow or halo within the flare effect.
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Defines the size of the halo.
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Controls the overall brightness of the flare's glow.
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Defines the halo's attenuation from the center of the flare.
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Lights
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Enables the light. You can enable up to three lights and configure the following parameters for each.
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Each light's color sliders set the light's color.
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Sets the position of the light in X and Y. values of 0 and 0 will place the flare in the image's lower-left corner. Both X
and Y position values can range from -2048 to 2048.
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