You can flip an fcurve or region of keys on their X (time) or Y (values) axes, thus inverting the animation by time or its values. Flipping transposes the keys across a dividing line determined by the midpoint between the highest and lowest key values on the selected axis.
Flipping an fcurve flips the entire curve, with the pivot centered on the curve.
Flipping a region flips the fcurve segment defined in the whole region and not just the keys within it. The pivot is the center of the region. If you flip a region that does not start or end on a key, Softimage creates new keys at the start or end point.
Flipping works by cutting the fcurve or region and then pasting it back. The first and last keys in a region are not affected by this, so to make sure that they are, select these Continuity pasting options in the Fcurve Editor Preferences property editor: Left Key: Use Right Value and Right Key: Use Left Value. See Setting Options for Pasting for more information.