Convert Shape Reference Mode Dialog Box

 
 
 

Allows you to select a shape reference mode for the selected shape-animated cluster.

To display: Select a shape-animated cluster and choose Deform Shape Convert Shape Reference Mode from the Animate toolbar.

For more information, see Deformations and Shape Reference Modes [ Shape Animation ].

Shape Reference Mode

Allows you to select the shape reference mode to use on the selected cluster:

  • Local Relative Mode: Shapes are stored relative to the each point's local reference frame. When you deform the surface, the shape maintains its position and orientation relative to its immediate surroundings. For example, if you use shapes to animate a mole on a finger and then bend the finger, the mole moves with the finger as you would expect.

  • Object Relative Mode: Shapes are stored relative to the object as a whole. If you deform the object, the shape moves with it but maintains its original orientation. If there is no deformation animation before you save or store shape keys, the effect is the same as local relative mode.

  • Absolute Mode: Shapes are absolute and not relative. They are stored in terms of the local coordinate system of the object. If the object is deformed, the cluster with the shape is unaffected.