Quaternion To Vector4

 
 
 

Category: Processing > Conversion

Shader Family: Texture

Output: 4D Vector

Converts quaternion input to 4D vector output.

Name

The shader's name. Enter any name you like, or leave the default.

Input

Specifies the quaternion input to be converted to 4D vector output.

Render Tree Usage

This shader is simply placed between quaternion output and 4D vector input in order for the values to connect.