Returns a collection of Parameter objects for all parameters animated by a specific animation source type on this object's node. This function looks for animated parameters locally and doesn't recursively visit the children objects.
ParameterCollection X3DObject.NodeAnimatedParameters( siSourceType, Boolean ); |
oReturn = X3DObject.NodeAnimatedParameters( [sourceType], [Local] ); |
Parameter | Type | Description |
---|---|---|
sourceType | siSourceType |
Animation source type Default Value: siAnySource |
Local | Boolean |
Specifies whether the animation to gather is local to the
object or not. If the flag is true then all animated parameters that come
from propagated properties or from intermediate nodes are ignored.
Intermediate nodes are nested under the object but are not necessary owned
by the object itself. For instance, the camera object nested under a
Texture_Projection_Def property is not considered unless the target object
is the projection property itself. When the flag is set to false (default),
all parameters are considered.
Default Value: False |
NewScene , false set oRoot = Application.ActiveProject.ActiveScene.Root set oCube = oRoot.AddGeometry( "Cube", "MeshSurface" ) vals = Array(0.00, 5.00, 1.00, 6.00, 2.00, 7.00, 3.00, 8.00, 4.00, 9.00, 5.00, 10.00) set f = oCube.posx.AddFCurve2(vals) for each p in oCube.NodeAnimatedParameters( siAnySource ) Application.LogMessage p.FullName & " is node animated" next ' Expected results: 'INFO : cube.kine.local.posx is node animated |