v4.0
Returns whether the material points to the intended material or not. This may happen in cases of external material libraries that either we moved,
Boolean Material.IsResolved(); |
oReturn = Material.IsResolved(); |
boolean
NewScene , false set oRoot = Application.ActiveProject.ActiveScene.Root set oCube = oRoot.AddGeometry("Cube","MeshSurface") set oMaterial = oCube.AddMaterial("Phong", siBranch) set oCylinder = oRoot.AddGeometry("Cylinder","MeshSurface") oCylinder.SetMaterial oMaterial Application.LogMessage oMaterial.IsResolved ' This example should log something like: 'INFO : True |