FCurve.GetKeyIndex

Introduced

v3.0

Description

Returns the key index for the key at the specified frame. If the key does not exist the method returns -1.

C# Syntax

Int32 FCurve.GetKeyIndex( Object in_Frame, Double in_Tolerance );

Scripting Syntax

oLong = FCurve.GetKeyIndex( Frame, [Tolerance] );

Return Value

Long

Parameters

Parameter Type Description
Frame Variant The key time in frames at which to look for the key.
Tolerance Double Key tolerance.

Default Value: -1

Possible Values:

Description:

>0 Matches key between Frame - Tolerance and Frame + Tolerance
0 Key must be exactly at frame
-1 Nearest 0.5 frame

Examples

JScript Example

/*
	This JScript example illustrates how to use the resample method to 
	add keys to an fcurve and the getkeyindex() method to look up an
	keys index from a frame value.
*/
// Create a null
Application.NewScene( null, false );
var nullobj = ActiveSceneRoot.AddNull();
// Create an fcurve on the posx parameter from the null
var fc = nullobj.posx.AddFCurve()
// Start editing the fcurve
fc.BeginEdit();
// Use the Resample method to add keys to the fcurve on every second frame
var empty;
fc.Resample(empty,empty,2);
// Look up the key near frame 25
var key, index, frame, tolerance, keyframe;
frame = 24;
tolerance = 1;
if ( fc.KeyExists( frame, tolerance ) )
{
	// Get index from frame using a tolerance of 1 frame (for example, 25 +/- 1 frame).
	// This will find the key at frame 23
	index = fc.GetKeyIndex( frame, tolerance );
	keyframe = fc.GetKeyFrame( index );
	LogMessage( "found key " + index + " at frame " + keyframe + " between frame " 
		+ (frame-tolerance) + " and " + (frame+tolerance)  );
	// Get the key at index
	key = fc.GetKeyAtIndex( index );
	// Set the key value
	key.Value = Math.random() * 100;
}
// End editing the fcurve and put the undo event onto 
// the undo/redo stack
fc.EndEdit();
// Outputs:
//INFO : found key 11 at frame 23.000000000000003 between frame 23 and 25

See Also

FCurveKey.Index FCurve.Keys FCurve.GetKey FCurve.GetKeyFrame FCurve.GetKeyValue