
v3.0
Returns a collection of Vertex object for all vertex neighbors within a given distance.
| VertexCollection EdgeCollection.NeighborVertices( Int32 in_lDistance ); | 
| oReturn = EdgeCollection.NeighborVertices( [Distance] ); | 
| Parameter | Type | Description | 
|---|---|---|
| Distance | Integer | Distance is an integer value representing the degree of neighborhood
(eg: degree=2 for an edge means its adjacent edges plus the adjacent edges of the adjacent edges). Default Value: 1 | 
| set oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" ) set oGeometry = oCube.ActivePrimitive.Geometry set oVertices = oGeometry.Vertices set oNeighborEdges = oVertices(0).NeighborEdges(1) set oNeighbors = oNeighborEdges.NeighborVertices( 1 ) str = "Vertices neighbors of this EdgeCollection are :" for each n in oNeighbors str = str & " " & n.index next logmessage str |