Adds a new AnimationSourceItem to an ActionSource created with the
Model.AddActionSource method.
Tip: To change the source on an AnimationSourceItem to an FCurve or
StaticSource, use either AnimationSourceItem.SetAsFCurve
or AnimationSourceItem.SetAsStatic.
AnimationSourceItem ActionSource.AddSourceItem( Object in_vTarget, Object in_vSource, Object in_vActive ); |
oReturn = ActionSource.AddSourceItem( [Target], [Source], [Active] ); |
Parameter | Type | Description |
---|---|---|
Target | String |
Target path for source item Default Value: Use the animation source's target path |
Source | Variant |
Animation source for source item, either an FCurve,
or a StaticSource. Starting in v4.0 you can also
directly use the Double value to add a static source.
Default Value: If no source is provided, a StaticSource source is created, initalized to 0 |
Active | Boolean |
Initial active state of source item Default Value: True |
/* See the example on the documentation page for the ActionSource.Reload method */ |