, including all inherited members.
Coplanar(const CPlane &in_plane) const | CPlane | |
CPlane() | CPlane | |
CPlane(const CVector3 &in_point, const CVector3 &in_normal) | CPlane | |
CPlane(const CVector3 &in_point, const CVector3 &in_tangentU, const CVector3 &in_tangentV) | CPlane | |
CPlane(const CPlane &in_plane) | CPlane | |
EpsilonEquals(const CPlane &in_plane, double in_dEpsilon) const | CPlane | |
Equals(const CPlane &in_plane) const | CPlane | |
GetDistance(const CVector3 &in_point) const | CPlane | |
GetMirrorTransform(CMatrix4 &out_matrix4) const | CPlane | |
GetNormal() const | CPlane | |
GetOrigin() const | CPlane | |
GetParameters(const CVector3 &in_point, double &out_U, double &out_V) const | CPlane | |
GetPosition(double in_U, double inV) const | CPlane | |
GetTangentU() const | CPlane | |
GetTangentV() const | CPlane | |
Intersect(const CLine &in_line, CVector3 &out_point) const | CPlane | |
MulByMatrix3(const CPlane &in_plane, const CMatrix3 &in_matrix3) | CPlane | |
MulByMatrix3InPlace(const CMatrix3 &in_matrix3) | CPlane | |
MulByMatrix4(const CPlane &in_plane, const CMatrix4 &in_matrix4) | CPlane | |
MulByMatrix4InPlace(const CMatrix4 &in_matrix4) | CPlane | |
MulByTransformation(const CPlane &in_plane, const CTransformation &in_transformation) | CPlane | |
MulByTransformationInPlace(const CTransformation &in_transformation) | CPlane | |
operator!=(const CPlane &in_plane) const | CPlane | |
operator*=(const CMatrix3 &in_matrix3) | CPlane | |
operator*=(const CMatrix4 &in_matrix4) | CPlane | |
operator*=(const CTransformation &in_transformation) | CPlane | |
operator=(const CPlane &in_plane) | CPlane | |
operator==(const CPlane &in_plane) const | CPlane | |
Parallel(const CPlane &in_plane) const | CPlane | |
Project(const CVector3 &in_point) const | CPlane | |
ProjectLine(const CLine &in_line) const | CPlane | |
Reflect(const CVector3 &in_point) const | CPlane | |
ReflectLine(const CLine &in_line) const | CPlane | |
Set(const CVector3 &in_point, const CVector3 &in_normal) | CPlane | |
Set(const CVector3 &in_point, const CVector3 &in_U, const CVector3 &in_V) | CPlane | |
SetNormal(const CVector3 &in_normal) | CPlane | |
SetOrigin(const CVector3 &in_point) | CPlane | |
SetTangents(const CVector3 &in_U, const CVector3 &in_V) | CPlane | |
~CPlane() | CPlane | |