v4.0
The hip is a hip-shaped nurbs curve. It is defined by one guide object used as the global pose of the hip, a point defining the top of the hip (where the spine connects to the hip) and another point defining where the left leg socket should be positioned.
oReturn = MakeHip( GuideObj, [TopX], [TopY], [TopZ], [SideX], [SideY], [SideZ] ); |
Returns the X3DObject of the hip nurbs curve.
Parameter | Type | Description |
---|---|---|
GuideObj | String | The hip will take on the global pose of this object. If no guide object is provided a pick session will start. |
TopX | Double |
The X coordinate for the top position of the hip, where the spine would connect to the hip. Default Value: 0.0 |
TopY | Double |
The Y coordinate for the top position of the hip, where the spine would connect to the hip. Default Value: 1.0 |
TopZ | Double |
The Z coordinate for the top position of the hip, where the spine would connect to the hip. Default Value: 0.0 |
SideX | Double |
The X coordinate for the side position of the hip, where the left leg hip socket would be. Default Value: 1.0 |
SideY | Double |
The Y coordinate for the side position of the hip, where the left leg hip socket would be. Default Value: 0.0 |
SideZ | Double |
The Z coordinate for the side position of the hip, where the left leg hip socket would be. Default Value: 0.0 |
// // Create and position the hip // var guide = GetPrim("Null", "Guide_Hip") var hip = MakeHip( guide, 0,3,-1.5, //top XYZ 4,0,0 //side XYZ ); logmessage(hip.type); //results of running this script: //INFO : crvlist |