v4.0
Creates a nurbs curve in one of 9 shapes. These shapes can be useful as animation controls. For example the biped rig's upvectors are pyramids, its hip and chest controls are squares, and the footroll controls are cubes.
oReturn = MakeRigIcon( Parent, [Type], [X], [Y], [Z], [Xlength], [Ylength], [Zlength], [Color], [Name], [XOffset], [YOffset], [ZOffset] ); |
Returns the X3DObject representing the created nurbs curves.
Parameter | Type | Description | ||||||||||||||||||||
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Parent | String | The parent object of the rig icon. If empty will be the Scene Root. | ||||||||||||||||||||
Type | Integer |
The type of icon. Default Value: 2 (cube)
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X | Double |
The X coordinate in global space. Default Value: 0.0 |
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Y | Double |
The Y coordinate in global space. Default Value: 0.0 |
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Z | Double |
The Z coordinate in global space. Default Value: 0.0 |
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Xlength | Double |
The X length. Default Value: 1.0 |
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Ylength | Double |
The Y length. Default Value: 1.0 |
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Zlength | Double |
The Z length. Default Value: 1.0 |
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Color | Integer |
the type of shadow rig to constrain to the spine. Default Value: 65 (dark green) |
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Name | String |
The name of the icon object. If no name is used the default curve list name is used. Default Value: "" |
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XOffset | Double |
The X offset in global space. Default Value: 0.0 |
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YOffset | Double |
The Y offset in global space. Default Value: 0.0 |
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ZOffset | Double |
The Z offset in global space. Default Value: 0.0 |
// // Generates all the rigging icons beside each other // for (var icontype = 0; icontype < 9; icontype++) { makeRigIcon( ActiveSceneRoot, icontype, icontype, 0, 0, //XYZ position 1, 1, 1, //XYZ scale icontype*100, //colour icontype, //name 0,0,0 //XYZ offset ); } |