Create a new set of texture coordinates by contour stretching the polygon inputs onto a "surface" pinned on the contour of the polygon inputs.  
A proper contour of the polygon inputs must exist to guide the contour stretching process.
oReturn = GenerateUVSetByContourStretching( InputObjs, PropertyName, [ContourStretchingMethod], [MaintainAspect], [CornerPoints] );  | 	
Returns an XSICollection object that contains two XSICollection objects. The first is a list of the created properties. The second is a list of the created operators.
| Parameter | Type | Description | 
|---|---|---|
| InputObjs | String | 
List of polygon inputs to which the polygon UV texture coordinate contour stretching operator is applied. 			 Default Value: Selected objects  | 
	
| PropertyName | String | Name suggestion for the texture coordinates. | 
| ContourStretchingMethod | siTxtContourStretchingMethod | 
 Polygon cluster contour stretching method. 			 Default Value: siContourStretchingWalkingOnMesh  | 
	
| MaintainAspect | Boolean | 
 Whether to maintain aspect ratio. 			 Default Value: False  | 
	
| CornerPoints | String | 
Optional list of point inputs that define corners on the contour of the polygon inputs.
Each input may contain from 0 to N points and only up to the first 4 points of each will be used to define corners.
If the input corners are not part of the contour of the polygon inputs then they are ignored.
			 Default Value: Empty. Corners are derived automatically internally.  | 
	
Dim l_CreatedObjects NewScene 'This example will create a texture space by contour stretching the contour of 'set of input polygons. CreatePrim "Sphere", "MeshSurface" ActivateRaycastPolySelTool SelectGeometryComponents "sphere.poly[3,4,11,12,19,20,27,28]" CreateCluster 'Translate a point and notice that the texture follows the deformation Translate "sphere.pnt[20]", 0.15, 4.8, -0.48, siRelative, siView, siObj, siXYZ 'Stretch the polygons - Method is by spatial distance, Default for MaintainAspect = FALSE, Pass-in corners. set l_CreatedObjects = GenerateUVSetByContourStretching( "sphere.polymsh.cls.Polygon", "Texture_Projection", siContourStretchingSpatialDistance, , "sphere.pnt[4,6,32,34]" ) ' What was created logmessage "Created Properties: " & l_CreatedObjects(0) logmessage "Created Operators:" & l_CreatedObjects(1) 'Use the generated texture space. ActivateObjectSelTool ApplyShader , , , , siLetLocalMaterialsOverlap SIApplyShaderToCnxPoint "Image", "sphere.Material.Phong.diffuse" SetInstanceDataValue , "sphere.Material.Phong.Image.tspace_id", "Texture_Projection" SetDisplayMode "Camera", "textured"  |