FBXImportSkeletonsAsNulls

Introduced

v6.02

Description

Returns or sets whether or not to convert all effectors and bones to nulls.

Note: Weighting on envelopes is not affected by this conversion.

Scripting Syntax

oBoolean = FBXImportSkeletonsAsNulls( [State] );

Return Value

A Boolean value (true to convert; false otherwise)

Parameters

Parameter Type Description
State Boolean True to import skeletons as nulls, false otherwise

Default Value: If not specified, the current setting will not change.

See Also

FBXImport Import skeleton elements as nulls import option