v6.02
Returns or sets whether or not to convert all effectors and bones to nulls.
Note: Weighting on envelopes is not affected by this conversion.
oBoolean = FBXImportSkeletonsAsNulls( [State] ); |
A Boolean value (true to convert; false otherwise)
Parameter | Type | Description |
---|---|---|
State | Boolean |
True to import skeletons as nulls, false otherwise Default Value: If not specified, the current setting will not change. |