v1.0
Creates a preset object from a preset name, family name, or path.
1) If the name only is given, it must be a valid path to a preset file.
2) If a name and family is given, then if the preset name is a valid path to a preset,
the preset must belong to that family. If the preset name is not a valid path, the family is
used to locate the preset.
3) If the path is given, it is used to locate the preset.
This preset is then validated using the family, if given.
oReturn = CreatePreset( Name, [Family], [Path] ); |
Returns the preset object.
Parameter | Type | Description |
---|---|---|
Name | String | Preset name. |
Family | String | Preset family name. |
Path | String | Path to preset. |