The following examples are installed with Softimage and are available from the XSISDK workgroup:
Example
Implementation Language
Description
C++
JScript
These examples were ported from the SPDL-based Color Sampler Lightmap shader. They demonstrate how to create a custom lightmap
output parameter, and how to create a property page widget that allows the user to specify a texture space id.
C#
JScript
These examples were ported from the SPDL-based Environment Blur shader. It demonstrates how to create a property page widget
that allows the user to select a shader.
VBScript
JScript
These examples were ported from the SPDL-based Fast Volume Effects shader. It demonstrates how to define structure and array
parameters and how to modify the property page layout.
Python
JScript
These examples were ported from the SPDL-based Model Map shader. It demonstrates how to create property page widgets that
allow the user to specify a texture space id and a CAV. They also demonstrate how to define a drop-down list of values.
JScript
This example shows how to create a self-installing custom shader language parser in JScript. A number of parseable file definitions
(with the .bck and .pck extensions) are included to demonstrate how the parser system works, both valid and invalid.