PolygonMeshの各Edgeを含むEdgeCollectionを戻します。
set oCube = ActiveSceneRoot.AddGeometry("Cube","MeshSurface") set oEdges = oCube.ActivePrimitive.Geometry.Edges for each oEdge in oEdges logmessage "Index of the edge: " & oEdge.Index next
Edge EdgeCollection Geometry.Samples