X3DObjectのローカル変換(親と相対関係にある変換)を含むKinematicStateを戻します。
dim cone, n set n = Application.ActiveProject.ActiveScene.Root.AddNull n.Kinematics.Local.Parameters("posx").value = 5.0 n.Kinematics.Local.Parameters("posy").value = 5.0 n.Kinematics.Local.Parameters("posz").value = 0.0 set cone = n.AddGeometry("Cone","MeshSurface") cone.Kinematics.Local.Parameters("posx").value = 1.0 cone.Kinematics.Local.Parameters("posy").value = 1.0 cone.Kinematics.Local.Parameters("posz").value = 5.0 cone.Kinematics.Local.Parameters("rotx").value = 10.0 cone.Kinematics.Local.Parameters("roty").value = 25.0 cone.Kinematics.Local.Parameters("rotz").value = 45.0 cone.Kinematics.Local.Parameters("sclx").value = 2.0 cone.Kinematics.Local.Parameters("scly").value = 2.0 cone.Kinematics.Local.Parameters("sclz").value = 2.0 logmessage "Cone position: " & cone.Kinematics.Local.Parameters("posx").value &","& cone.Kinematics.Local.Parameters("posy").value &","& cone.Kinematics.Local.Parameters("posz").value logmessage "Cone orientation: " & cone.Kinematics.Local.Parameters("rotx").value &","& cone.Kinematics.Local.Parameters("roty").value &","& cone.Kinematics.Local.Parameters("rotz").value logmessage "Cone scaling: " & cone.Kinematics.Local.Parameters("sclx").value &","& cone.Kinematics.Local.Parameters("scly").value &","& cone.Kinematics.Local.Parameters("sclz").value |