, including all inherited members.
  | AddCustomOp(const CString &in_type, const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *io_pst=0) | ProjectItem |  | 
  | AddICEAttribute(const CString &in_name, XSI::siICENodeDataType in_DataType, XSI::siICENodeStructureType in_StructureType, XSI::siICENodeContextType in_ContextType) | ProjectItem |  | 
  | AddProperty(const CString &in_preset, bool in_bBranch=false, const CString &in_name=CString()) | Shader |  | 
  | AddScriptedOp(const CString &in_code=L"", const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", const CString &in_language=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *out_pst=0) | ProjectItem |  | 
  | AddScriptedOpFromFile(const CString &in_filename=L"", const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", const CString &in_language=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *out_pst=0) | ProjectItem |  | 
  | AddSharedTextureLayer(const TextureLayer &in_layer, bool in_bAfter=true, const TextureLayer &in_refLayer=TextureLayer()) | Shader |  | 
  | BelongsTo(const CString &in_family) const | ProjectItem |  | 
  | CBase() | CBase |  | 
  | CreateTextureLayer(const CString &in_strName=CString(), bool in_bAfter=true, const TextureLayer &in_refLayer=TextureLayer()) | Shader |  | 
  | EvaluateAt(double in_dFrame=DBL_MAX) | ProjectItem |  | 
  | GetAllImageClips() const | Shader |  | 
  | GetAllShaders() const | Shader |  | 
  | GetAnimatedParameters(siSourceType in_sourceType=siAnySource, bool in_bLocal=false) const | ProjectItem |  | 
  | GetApplication() const | SIObject |  | 
  | GetBranchFlag() const | ProjectItem |  | 
  | GetCapabilities() const | ProjectItem |  | 
  | GetCategories() const | SIObject |  | 
  | GetClassID() const | Texture |  [virtual] | 
  | GetClassIDName() const | CBase |  | 
  | GetCodePath(const CString &in_strRenderer) const | Shader |  | 
  | GetCodeText(const CString &in_strRenderer) const | Shader |  | 
  | GetColorParameterValue(const CString &in_name, float &out_red, float &out_green, float &out_blue, float &out_alpha, double in_time=DBL_MAX) | Shader |  | 
  | GetEvaluationID() | ProjectItem |  | 
  | GetFamilies() const | ProjectItem |  | 
  | GetFullName() const | SIObject |  | 
  | GetHelp() const | SIObject |  | 
  | GetHierarchicalEvaluationID() | ProjectItem |  | 
  | GetICEAttributeFromName(const CString &in_name) const | ProjectItem |  | 
  | GetICEAttributes() const | ProjectItem |  | 
  | GetImageClip() const | Texture |  | 
  | GetImageClips() const | Shader |  | 
  | GetLockLevel() | ProjectItem |  | 
  | GetLockOwners(siLockLevel in_eLevel=siLockLevelAll, bool in_bLocal=false) const | ProjectItem |  | 
  | GetLockOwners() const | ProjectItem |  | 
  | GetLockType() | ProjectItem |  | 
  | GetModel() const | ProjectItem |  | 
  | GetName() const | SIObject |  | 
  | GetNestedObjects() const | SIObject |  | 
  | GetObjectID() const | ProjectItem |  | 
  | GetOrigin() const | SIObject |  | 
  | GetOriginPath() const | SIObject |  | 
  | GetOutputType() const | Shader |  | 
  | GetOutputType2() const | Shader |  | 
  | GetOwners() const | ProjectItem |  | 
  | GetParameter(const CString &in_scriptname) const | ProjectItem |  | 
  | GetParameters() const | ProjectItem |  | 
  | GetParameterValue(const CString &in_scriptname, double in_time=DBL_MAX) const | ProjectItem |  | 
  | GetParent() const | SIObject |  | 
  | GetParent3DObject() const | ProjectItem |  | 
  | GetPortDisplayName(const CString &in_portScriptName) const | Shader |  | 
  | GetPPGLayout() const | ProjectItem |  | 
  | GetProgID() const | Shader |  | 
  | GetProperties() const | Shader |  | 
  | GetRef() const | CBase |  | 
  | GetRendererOption(const CString &in_strRenderer, const CString &in_strOption) const | Shader |  | 
  | GetRoot(void) const | Shader |  | 
  | GetSelected(siBranchFlag in_branchFlag=siNode) const | ProjectItem |  | 
  | GetShaderContainer() const | Shader |  | 
  | GetShaderDef() const | Shader |  | 
  | GetShaderInputType(const CString &in_scriptname) const | Shader |  | 
  | GetShaderParameterTargets(const CString &in_paramscriptname) const | Shader |  | 
  | GetShaderParameterType(const CString &in_paramscriptname, bool &out_input) const | Shader |  | 
  | GetShaders() const | Shader |  | 
  | GetShaderType() const | Shader |  | 
  | GetSymbolName(const CString &in_strRenderer) const | Shader |  | 
  | GetTaggedParameters(siTags in_tags=siTagAll, bool in_bLocal=false) const | ProjectItem |  | 
  | GetTextureLayers() const | Shader |  | 
  | GetTransformValues(LONG in_flags, CDoubleArray &out_aUVWValues) | Texture |  | 
  | GetType() const | SIObject |  | 
  | GetUniqueName() const | SIObject |  | 
  | HasRenderer(const CString &in_strRenderer) const | Shader |  | 
  | IsA(siClassID in_ClassID) const | Texture |  [virtual] | 
  | XSI::CBase::IsA(const CRef &in_ref) const | CBase |  | 
  | IsAnimated(siSourceType in_sourceType=siAnySource, bool in_bLocal=false) const | ProjectItem |  | 
  | IsEqualTo(const CRef &in_ref) const | SIObject |  | 
  | IsKindOf(const CString &in_objectType) const | ProjectItem |  | 
  | IsLocked() | ProjectItem |  | 
  | IsRelationship(siPSetRelationship in_PSetRelationship) const | ProjectItem |  | 
  | IsValid() const | CBase |  | 
  | operator CRef &() | CBase |  | 
  | operator!=(const CBase &in_obj) const | CBase |  | 
  | operator=(const Texture &in_obj) | Texture |  | 
  | operator=(const CRef &in_ref) | Texture |  | 
  | XSI::Shader::operator=(const Shader &in_obj) | Shader |  | 
  | XSI::ProjectItem::operator=(const ProjectItem &in_obj) | ProjectItem |  | 
  | XSI::SIObject::operator=(const SIObject &in_obj) | SIObject |  | 
  | operator==(const CBase &in_obj) const | CBase |  | 
  | ProjectItem() | ProjectItem |  | 
  | ProjectItem(const CRef &in_ref) | ProjectItem |  | 
  | ProjectItem(const ProjectItem &in_obj) | ProjectItem |  | 
  | PutCapabilityFlag(siCapabilities in_flag, bool in_bEnable) | ProjectItem |  | 
  | PutColorParameterValue(const CString &in_name, float in_red, float in_green, float in_blue, float in_alpha=1.0f, double in_time=DBL_MAX) | Shader |  | 
  | PutName(const CString &in_name) | SIObject |  | 
  | PutParameterValue(const CString &in_scriptname, bool in_val, double in_time=DBL_MAX) | ProjectItem |  | 
  | PutParameterValue(const CString &in_scriptname, double in_val, double in_time=DBL_MAX) | ProjectItem |  | 
  | PutParameterValue(const CString &in_scriptname, float in_val, double in_time=DBL_MAX) | ProjectItem |  | 
  | PutParameterValue(const CString &in_scriptname, short in_val, double in_time=DBL_MAX) | ProjectItem |  | 
  | PutParameterValue(const CString &in_scriptname, LONG in_val, double in_time=DBL_MAX) | ProjectItem |  | 
  | PutParameterValue(const CString &in_scriptname, LLONG in_val, double in_time=DBL_MAX) | ProjectItem |  | 
  | PutParameterValue(const CString &in_scriptname, const CValue &in_val, double in_time=DBL_MAX) | ProjectItem |  | 
  | PutParameterValue(const CString &in_scriptname, const CRef &in_val, double in_time=DBL_MAX) | ProjectItem |  | 
  | PutParameterValue(const CString &in_scriptname, const CString &in_val, double in_time=DBL_MAX) | ProjectItem |  | 
  | PutPortDisplayName(const CString &in_portScriptName, const CString &in_displayName) | Shader |  | 
  | PutSelected(bool in_newState, siBranchFlag in_branchFlag=siNode) | ProjectItem |  | 
  | RemoveICEAttribute(const CString &in_name) | ProjectItem |  | 
  | RemoveTextureLayer(const TextureLayer &in_layer) | Shader |  | 
  | ResetObject() | CBase |  | 
  | SetLock(siLockLevel in_level=siLockLevelAll) | ProjectItem |  | 
  | SetObject(const CRef &in_obj) | CBase |  | 
  | Shader() | Shader |  | 
  | Shader(const CRef &in_ref) | Shader |  | 
  | Shader(const Shader &in_obj) | Shader |  | 
  | SIObject() | SIObject |  | 
  | SIObject(const CRef &in_ref) | SIObject |  | 
  | SIObject(const SIObject &in_obj) | SIObject |  | 
  | Texture() | Texture |  | 
  | Texture(const CRef &in_ref) | Texture |  | 
  | Texture(const Texture &in_obj) | Texture |  | 
  | UnSetLock(siLockLevel in_level=siLockLevelAll, const CString &in_password=CString()) | ProjectItem |  | 
  | ~CBase() | CBase |  [virtual] | 
  | ~ProjectItem() | ProjectItem |  | 
  | ~Shader() | Shader |  | 
  | ~SIObject() | SIObject |  | 
  | ~Texture() | Texture |  |