// Look up the command by its scripting name.
// Tip: it is much faster to look up a command by its name.
var scriptingNameToFind = "RenderPass";
var oCommandCollection = Application.Commands;
var commandName = "";
for ( i = 0; i < oCommandCollection.Count ; i++ )
{
var oCurrentCommand = oCommandCollection(i);
if (scriptingNameToFind == oCurrentCommand.ScriptingName)
{
commandName = oCurrentCommand.Name;
}
}
// if the command was found, open it in the command editor
if ("" != commandName)
{
// This displays a dialog box with information
// about the command
EditCommand( commandName );
}
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