DEPRECATED. This shader is unsupported, but it may still get installed with Softimage to provide compatibility with older scenes that
use it. It is recommended that you replace unsupported shaders in your scenes with equivalent shaders from the current Softimage
shader library.
| Render Tree Usage
Conversion (Tool)
Output: Scalar value
NoteThis shader is no longer supported. Scenes using it will still load, but it is recommended that you use the newer
Color To Scalar shader.
Converts a color (RGB or RGBA) to a single channel.
When alpha is off: (R+G+B)/3
When alpha is on: (R+G+B+A)/4
|
The shader's name. Enter any name you like, or leave the default.
|
|
Specifies the input color to be converted to a scalar value (value between 0 and 1).
|
|
Includes the alpha channel in the conversion.
|
Render Tree Usage
This shader is simply placed between a color output and a scalar input in order for the two values to connect.