DEPRECATED. This shader is unsupported, but it may still get installed with Softimage to provide compatibility with older scenes that
use it. It is recommended that you replace unsupported shaders in your scenes with equivalent shaders from the current Softimage
shader library.
Material (Soft3D)
Output: Color (RGB) value
Used with the Toon Lens shader, you can render objects with ink lines drawn over the standard material.
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The shader's name. Enter any name you like, or leave the default.
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Sets the color for the ink.
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Defines the ink width. This may cause artifacts if two intersecting objects have very different line widths.
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Varies the color of contours according to the amount of light reaching the surface beneath. To switch on, use a non-zero value:
values greater than 0 brighten the contour, while values less than 0 darken it; each is proportional to the color of light.
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