DEPRECATED. This shader is unsupported, but it may still get installed with Softimage to provide compatibility with older scenes that
use it. It is recommended that you replace unsupported shaders in your scenes with equivalent shaders from the current Softimage
shader library.
| Render Tree Usage
Texture
Output: Color (RGB) value
Allows you to set the returned color and the alpha component separately.
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The shader's name. Enter any name you like, or leave the default.
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Defines the RGB components used in the output value; default is white.
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Defines the alpha channel according to the set output Color.
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Render Tree Usage
Used to control a parameter of a surface shader that you wish to remain constant. For example, you can connect it to the Specular
parameter of a surface shader if you do not want the specular value affected by the light. The Color parameter can be connected
to another or an Image processing shader.