DEPRECATED. This shader is unsupported, but it may still get installed with Softimage to provide compatibility with older scenes that
use it. It is recommended that you replace unsupported shaders in your scenes with equivalent shaders from the current Softimage
shader library.
| Render Tree Usage
Texture Space Controller (Tool)
Output: Vector value
Rotates the surface orientation of a texture.
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The shader's name. Enter any name you like, or leave the default.
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Defines the vectors of the input texture coordinates.
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This parameter is scalar, which is interpreted as a rotation. Min = no rotation; Max = 360 degrees rotation
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Specifies the value limits corresponding to either no rotation or a full rotation.
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Render Tree Usage
Use this shader to edit a Coordinates input. Place it between a Texture Space Generator (connected to the Input parameter)
and a Texture Generator shader to rotate a texture effect.