DEPRECATED. This shader is unsupported, but it may still get installed with Softimage to provide compatibility with older scenes that use it. It is recommended that you replace unsupported shaders in your scenes with equivalent shaders from the current Softimage shader library.
| Images | Render Tree Usage | DXPixelShader
Category: RealTime > DirectX10
Shader Type: RealTime (RTShader)
The DX10FX realtime shader allows you to load and display DirectX effects, stored in .fx files, in 3D views using the DirectX10 display mode.
DirectX effects are high-level programs that allow you to combine a number of multi-pass vertex and pixel shading effects in a single file to produce sophisticated realtime-shading effects. You can author DirectX effects using a number of different third-party programs. You can then save those effects as .fx files and bring them directly into Softimage's render tree using this shader.
The shader supports external file referencing as well as inlined code compilation for rapid prototyping.
The DX10FX realtime shader supports a subset of SAS 0.8 and SAS 1.0 semantics to implement data binding.