Edit and test the samplers used for the animation rig in Face Robot.
To display:
On the Act panel in the Face Robot layout, click the Export tab and choose . In the Export Animation Rig Property Editor, first create samplers, then click the button.
For more information on the animation export in general, see Exporting Animation Rigs (Shapes) [Face Robot].
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Aligns the samplers' normals to the normals of the face geometry so that the lattices better follow the face's contours.
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Scales the lattice along the XYZ axes to adjust the size and position of the sampler around the control.
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Sets the density of the sampler's lattice along each axis. The denser the lattice, the more sampling points are used for creating
the shapes. As you can imagine, increased density may increase the calculation time, but is useful for controls that move
over a larger area in space, such as the chin or mouth.
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Tests the validity of the controls at every position generated from the sampler, with 0% being the first position (neutral
pose) of the controls, and 100% being the last position.
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