Creates a new polygon mesh object consisting of the difference, intersection, or union of two other polygon meshes.
To apply: Select two polygon meshes and then choose .
To redisplay: Select the Boolean object, click the button on the Select panel, then click the Boolean Generator icon.
Inputs
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Hides all the inputs for the generated object to simplify the display of your scene in the 3D views, or unhides the inputs
when you need to modify them.
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Freezes the generator and deletes the inputs. This simplifies the scene once you are satisfied that you won't need to modify
the inputs again.
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Specifies the Boolean operation to be performed:
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subtracts the volume of the second object from the first.
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consists of the common volume contained by both objects.
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combines the volume of both objects.
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