| General Property Page | Profile Property Page
Wave control objects define animated wave deformations. To create a wave, choose Get Ctrl Object Wave from the Simulate toolbar or Get Primitive Control Object Wave from the other default toolbars.
To redisplay: Select the wave object and press Enter.
Type |
Determines how the wave propagates from its source: |
Displacement Direction |
The direction in which the points of affected objects are displaced: |
In Space |
Repeats the shape of the wave's profile between the first and last key points indefinitely. |
In Time |
Repeats the entire wave effect, including the result of Amplitude and Spread (set in the Wave Op Property Editor). The wave deformation begins again after the End frame set on the Time Control tab of the operator's property editor. |
Velocity |
The initial speed at which the wave moves in units per second |
Acceleration |
The rate at which the wave's speed changes in units per second squared. Positive values cause the velocity to increase, and negative values cause it to decrease. |
Amplitude Profile |
The shape of the wave's cross-section. The amplitude of the deformation at any point is determined by this profile and the value of the Amplitude parameter of the Wave Op Property Editor of the affected object. The horizontal length of this profile can also be modified and animated with the Spread parameter of the Wave Op deformation. You can edit the profile using the mouse and the same keyboard commands as the animation editor, or right-click to display a menu. |