Defines the size (in Softimage units) of the envelope around the cloth that is used for self collisions. When a cloth's vertex
enters this envelope, it is repelled outside of it.
The envelope created depends on which option you select below. For example, if you use both sides, the envelope encloses the whole cloth object; if you use only
one side, the envelope encloses only that side.
Smaller values result in less accurate but faster collision detections; however, if the envelope is too small, a cloth vertex
that is moving quickly may skip over it.
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