This compound makes particles orbit around an object.
Plug its Execute port into a Port on the ICETree node.
For more information, see ICE Particles Orbiting Around an Object [ICE Particle Simulations].
Tasks: Particles/Motion Control
Output Ports: Execute
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Toggles the use of the values that you enter below.
You need to select as the option below in order to use this option.
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The global XYZ axis around which the particles orbit around the controller. You need to activate the option above to use these settings.
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Toggles the use of the value that you enter below.
You need to select as the option below in order to use this option.
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Determines the size of the orbiting particles' circumference around the controller object. This value is in Softimage units. You need to activate the option above to use this option.
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The type of velocity used to calculate how the particles orbit around the object:
If you select this option, you cannot use the , or values. The particles orbit around the controller on the global Z axis. The orbit altitude is determined by the distance
of the controller object from the particle emission point: the greater the distance, the larger the orbit.
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If you selected , you need to set the number of times per second that the particles revolve around the object. This changes the particles'
velocity.
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The object around which the particles orbit. Plug the object's Output Name output into this port.
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