Rotates an object like the turret of a tank. The rotation occurs around one axis only so that another axis becomes aligned
               with the target object but doesn't necessarily point at it. This node should be plugged into an Add Constraints compound.
            
             Category: Kinematics
            
             Output Ports: Constraint
            
            
               
                  
                     
                     
                  
                  
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                       Deactivates the constraint.  
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               Constrainee
               
 
               The constrainee specified here must match the constrainee specified in the Add Constraints compound.
               
 
               
                  
                     
                        
                        
                     
                     
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                          A scene reference to prepend to  to fully resolve the name.
                             
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                          The object to constrain.  
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               Constrainer
               
 
               
                  
                     
                        
                        
                     
                     
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                          A scene reference to prepend to  to fully resolve the name.
                             
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                          The constraining object.  
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                          Specifies the axis to rotate around.  
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                          Specifies the axis to align with the constrainer.  
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