Transforms an object to match the global position, orientation, and scaling of another object. This node should be plugged
               into an Add Constraints compound.
            
             Category: Kinematics
            
             Output Ports: Constraint
            
            
               
                  
                     
                     
                  
                  
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                       Deactivates the constraint.  
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               Constrainee
               
 
               The constrainee specified here must match the constrainee specified in the Add Constraints compound.
               
 
               
                  
                     
                        
                        
                     
                     
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                          A scene reference to prepend to  to fully resolve the name.
                             
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                          The object to constrain.  
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               Constrainer
               
 
               
                  
                     
                        
                        
                     
                     
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                          A scene reference to prepend to  to fully resolve the name.
                             
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                          The constraining object.  
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