Extrudes a single polygon island on the self or on the connected topology along its average normal, and replaces the self's
topology. To extrude along a different axis, set Length to 0.0 and use the Position values.
Tasks: Topology/Modifiers
Output Ports: Execute
The options for specifying polygons are the same as Test Polygon Index.
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Distance to extrude in SOFTIMAGE units.
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Controls how polygons are copied.
- If this option is off, polygons are extruded, that is, the copied polygons are connected to the original geometry.
- If this option is off, polygons are extruded, that is, the copied polygons are connected to the original geometry.
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Number of subdivisions.
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Shrinks the boundary of the new polygons by the specified amount in Softimage units. Negative values expand the boundary
instead of shrinking it, and the resulting polygons will not overlap even when the extrusion length is 0.
You can achieve similar effects by scaling using the options on the Transform tab, but with insetting the new edges are always
parallel to the originals. In addition, scaling does not always work well with concave polygons whose edges might self-intersect.
Another difference is that the inset always applies to the entire extrusion, rather than being repeated per subdivision.
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Applies the Transform settings iteratively at each subdivision. When this option is off, the transformation is applied to
the extrusion as a whole.
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Transform
Transforms the extruded geometry by the , , and values. The reference from is the average local frame of all polygons in the island.