Particle Blast
 
 
 

Divides the foreground image into particles, and then blow the particles away from the center outwards.

Can optionally take a Background (Any). If no background clip is supplied, the foreground will be composited over black.

Requires a Foreground (RGBA)

Produces an Output (Any).

Particle Blast

Radius

Sets the radius of the particles. Set any floating-point pixel value using the treadmill.

Spacing

Sets the space between the center of the original position of the particles. Set any floating-point pixel value greater than 2 using the treadmill.

Wind Speed

Sets the wind speed. Set any floating-point pixel value using the treadmill.

Front Speed

Sets the speed of the movement of the wind source. Set any floating-point value using the treadmill.

Air Resistance

Sets the air resistance; this controls how quickly a particle reaches the full speed of the wind.

Set any floating-point value greater than 0.01 using the treadmill; the higher the value, the more quickly the particle will reach the full speed of the wind.

Bumpiness

Sets the bumpiness of the particles. Set a floating-point value between 0 and 1 using the slider.

Time

Sets the progression of the animation. Set any floating-point value using the treadmill. The larger the difference in the time value between keyframes, the faster the effect will happen.

Mask

Controls this operator's Mask Options.

Output

Controls this operator's Output Options.