v9.0 (2011)
ICE Shaders
Removes the value that matches the specified name. If no item matches that name, nothing happens.
ValueMap.Remove( in_name ); |
Parameter | Type | Description |
---|---|---|
in_name | String | The name of the value to remove. |
# Convenience printing def BrowseValueMap( in_map ) : aNames = in_map.Names aValues = in_map.Values if (len(aNames) < 1) : return Application.LogMessage("------------") i = 0 while i < len(aNames) : Application.LogMessage(aNames[i] + ", " + str(aValues[i])) i = i + 1 Application.LogMessage(" ") # # This example demonstrates how to set, modify, and remove # values on a RendererOptions ValueMap (defined on the fly) # app = Application oShaderDef = XSIFactory.CreateShaderDef("baddog", "mr_piddles", 1, 0) oRendererDef = oShaderDef.AddRendererDef("kitchensink") # Add new values and print the list oRendererDef.RendererOptions.Set("bowl", 1) oRendererDef.RendererOptions.Set("cherries", 200) oRendererDef.RendererOptions.Set("pits", 1) Application.LogMessage("After initially adding entries...") BrowseValueMap(oRendererDef.RendererOptions) # Remove one value and reprint oRendererDef.RendererOptions.Remove("cherries") Application.LogMessage("After removing cherries...") BrowseValueMap(oRendererDef.RendererOptions) # Add a new value and modify an existing one and reprint again oRendererDef.RendererOptions.Set("plums", 10) oRendererDef.RendererOptions.Set("pits", 0) Application.LogMessage("After setting more values...") BrowseValueMap(oRendererDef.RendererOptions) # INFO : After initially adding entries... # INFO : ------------ # INFO : bowl, 1 # INFO : cherries, 200 # INFO : pits, 1 # INFO : # INFO : After removing cherries... # INFO : ------------ # INFO : bowl, 1 # INFO : pits, 1 # INFO : # INFO : After setting more values... # INFO : ------------ # INFO : bowl, 1 # INFO : pits, 0 # INFO : plums, 10 # INFO : |