v9.0 (2011)
ICE Shaders
Sets the a user-friendly version of the parameter name that will
appear in the UI. This is the value that the Parameter.ScriptName property
returns on the instance (ShaderParameter).
Note: If you don't set this option, the name you pass to the
ShaderParamDefContainer.AddParamDef
or ShaderParamDefContainer.AddArrayParamDef
method when adding the ShaderParamDef will appear in the UI
instead. Alternatively, you could also specify the UI name when you
add this parameter as a PPGItem on the
property page or render tree layout via the PPGLayout.AddItem method.
ShaderParamDefOptions.SetLongName( in_str ); |
Parameter | Type | Description |
---|---|---|
in_str | String | Parameter name to be displayed in the UI (either on the shader node or on the associated property page). |