v4.0
Unlocks a parameter. The level passed to the method is used to determine which area is locked on the parameter.
oReturn = Parameter.UnSetLock( [level], [password] ); |
Parameter | Type | Description |
---|---|---|
level | siLockLevel | The level to lock. The lock level is a bit field, so it can be
only one level or a combinaison of many level or to have all
levels, siLockLevelAll can be used.
Default Value: siLockLevelAll |
password | String | If the scene is locked protected by a password, the password
need to be provided in order to unlcok the parameter.
Default Value: none |
// See the example under Parameter.IsLocked |