Adds an Argument to the Command definition that receives a Softimage
object as its value when the Command is invoked. Because the
argument uses the siArgHandlerSingleObj ArgumentHandler it automatically handles
conversion of strings that represent objects in the scene.
To receive an XSICollection
containing multiple objects, use ArgumentCollection.AddWithHandler
with siArgHandlerCollection, or siArgHandlerMarkedParameters.
ArgumentCollection.AddObjectArgument( Name ); |
Parameter | Type | Description |
---|---|---|
Name | String | The name of the argument. |