TextureLayerPort class declaration. More...
#include <xsi_projectitem.h>
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Classes |
|
class | TextureLayerPort |
The
TextureLayerPort is an object used to describe which specific
shader and material parameters a
TextureLayer affects. Like shader connections, they indicate
what shader ports are being driven by the layer. More... |
|
Namespaces |
|
namespace | XSI |
The XSI namespace defines a region where all API classes are declared. Namespaces are used to prevent global namespace pollution and name clashing. |
TextureLayerPort class declaration.
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