Model presets are stored in the Data\DSPresets\Models folder under XSI's factory location. As a backup, any model file (.emdl) can be substituted in commands calling for a model. For example, if XSI does not find any presets, it will look in the XSI_SAMPLES\Models folder (also in the factory location) and load a model from there.
| Note | All of these presets can be used with the GetPresetModel command but only these
four presets are supported by the GetProportionalGuide command:
|
| Preset | Models |
|---|---|
| BipedPropGuide | BipedPropGuide (also available with GetProportionalGuide only) |
| Biped_Box | Biped_Box |
| Biped_Box_Generated | Biped_Box_Generated |
| Biped_DogLeg_Guide | Biped proportional guide with DogLeg (also available with GetProportionalGuide only) |
| Biped_Guide | Biped proportional guide with ears and stomach (also available with GetProportionalGuide only) |
| Biped_Null | Biped null |
| Biped_Rig | Biped_Rig |
| Biped_Rig_Generated | Biped_Rig_Generated |
| Biped_Skeleton | Biped_Skeleton |
| Biped_Skeleton_Generated | Biped_Skeleton_Generated |
| Biped_XSISkeleton | Biped_XSISkeleton |
| Biped_XSISkeleton_Generated | Biped_XSISkeleton_Generated |
| Facial_Animation | Facial_Animation |
| ICONS | ICONS |
| Man | Man |
| ManSkeleton_Basic | ManSkeleton_Basic |
| ManSkeleton_Complete | ManSkeleton_Complete |
| ManSkeleton_Complexe | ManSkeleton_Complexe |
| ManSkeleton_Rig | ManSkeleton_Rig |
| Man_Character | Man_Character |
| Man_Face | Man_Face |
| mocap_rig | mocap_rig |
| Quadruped_Guide | Quadruped_Guide (also available with GetProportionalGuide only) |
| Quadruped_PropGuide | Quadruped_PropGuide |
| Quadruped_Rig | Quadruped_Rig |
| Quadruped_Rig_Generated | Quadruped_Rig_Generated |
| Woman | Woman |
| WomanSkeleton_Basic | WomanSkeleton_Basic |
| WomanSkeleton_Complete | WomanSkeleton_Complete |
| WomanSkeleton_Rig | WomanSkeleton_Rig |
| Woman_Face | Woman_Face |