v4.0
cdk
Creates a biped proportioning guide from which you can create a rig. This is part of the Character Development Kit.
oReturn = GetProportionalGuide( ModelName, [GuideStyle], [GuideSymmetry] ); |
Nothing
Parameter | Type | Description | ||||||||||
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ModelName | String | Type of proportioning guide to create based on one of the valid
Model Presets listed
below.
Default Value: BipedPropGuide
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GuideStyle | Long | Specify whether to hide volume controls (when visible, these
appear as yellow splines with small manipulator cubes) which can be
used to help define and visualize the body's volume.
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GuideSymmetry | Long | Specify if and how to manipulate the corresponding control cube
on the opposite side of the body in the same way that the selected
cube is manipulated. This makes it quick and easy to set up
matching proportions for both sides of the body at once.
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/* This example demonstrates how to get a Biped guide with asymmetrical lower body. */ NewScene( null, false ); GetProportionalGuide("Biped_Guide", 0, 2); |