primitive render
Creates a primitive light.
Note: This command uses output
arguments. C# and some scripting languages (such as JScript,
PerlScript and Python) don't support arguments passed by reference.
Normally you can get the output arguments via either XSIApplication.ExecuteCommand
method (C#) or the ISIVTCollection (scripting
languages), but this command already returns a value.
The only available workaround in this case is to create a VBScript
custom command which returns both the output arguments and the
return value in one array. For details, see What Happens when the Function Already
Returns a Value?.
oReturn = GetPrimLight( PresetObj, [Name], [Parent], [Primitive], [PrimObjSpot], [PrimObjSpotInterest] ); |
Returns the LightRig object for the Spot and Light_Box and the Light object for the other light types.
| Parameter | Type | Description |
|---|---|---|
| PresetObj | String or a preset object (see SIGetPreset) | Any preset for the Light Primitives |
| Name | String | Name of the light. |
| Parent | String | Parent object for the light. |
| Primitive | Primitive | Returns the light primitive. |
| PrimObjSpot | Light | Returns the spot light object. For other light types, this is the light object (the same object returned by GetPrimLight). |
| PrimObjSpotInterest | Null | Returns the spot interest for the Spot and Light_Box types of lights (and Nothing for the other light types). |
GetPrimLight "Neon", "MyNeonLight"
set root = GetPrimLight( "Spot", "aSpot", , spot, prim, interest )
logmessage "root = " & root
logmessage "prim = " & prim
logmessage "spot = " & spot
if Not TypeName (interest) = "Nothing" then
logmessage "int = " & interest
end if
|