v5.0
animation deformation
Creates a shape group containing the specified ShapeKey properties. A shape group is basically an abstract way to organize the shape keys in a cluster. These can then be viewed in the shape manager. A shape key can be part of only one shape group.
CreateShapeGroup( InputObj, Name ); |
| Parameter | Type | Description |
|---|---|---|
| InputObj | String | Shape keys which are all located under the same cluster and that will be part of the new group. |
| Name | String | Name of the shape group. |
/*
This example illustrates how to create a shape group from scripting.
*/
NewScene( null, false );
CreatePrim("Cone", "MeshSurface", null, null);
ActivateVertexSelTool(null);
ActivateVertexSelTool(null);
SelectGeometryComponents("cone.pnt[1]");
Translate(null, -4.77865299554318, 0, 0, siRelative, siGlobal, siObj, siXYZ, null, null, null, null, null, null, null, null, null, 1);
StoreShapeKey("cone.pnt[1]", "", siShapeLocalReferenceMode, 1, 0, 0, siShapeContentPrimaryShape, false);
SelectFilter("object");
Translate(null, 9.36145955684278, 0, 0, siRelative, siGlobal, siObj, siXYZ, null, null, null, null, null, null, null, null, null, 1);
StoreShapeKey("cone.polymsh.cls.Shape", "", siShapeLocalReferenceMode, 1, 0, 0, siShapeContentPrimaryShape, false);
SelectObj("cone", null, true);
var oShapeCluster = Selection(0).ActivePrimitive.Geometry.Clusters(0);
var oShapeKey0 = oShapeCluster.Properties("ShapeKey");
var oShapeKey1 = oShapeCluster.Properties("ShapeKey1");
// Logs the default shape group
LogMessage(oShapeKey0.ShapeGroupName);
LogMessage(oShapeKey1.ShapeGroupName);
// Creating the shape group of the first shape key
CreateShapeGroup(Array(oShapeKey0), "MyShapeGroup");
// Logs "MyShapeGroup" for the first key and the default for the second.
LogMessage(oShapeKey0.ShapeGroupName);
LogMessage(oShapeKey1.ShapeGroupName);
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