animation
Creates a 2D skeleton containing a root, one bone, and one
effector. The skeleton becomes the current selection.
Note: This command uses output
arguments. C# and some scripting languages (such as JScript,
PerlScript and Python) don't support arguments passed by reference.
Normally you can get the output arguments via either XSIApplication.ExecuteCommand
method (C#) or the ISIVTCollection (scripting
languages), but this command already returns a value.
The only available workaround in this case is to create a VBScript
custom command which returns both the output arguments and the
return value in one array. For details, see What Happens when the Function Already
Returns a Value?.
oReturn = Create2DSkeleton( Rx, Ry, Rz, Ex, Ey, Ez, Nx, Ny, Nz, [ViewType], [Bone], [Effector] ); |
Returns the root (a ChainRoot object).
Parameter | Type | Description | ||||||||||||
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Rx | Double | Root x coordinate
Default Value: 0 |
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Ry | Double | Root y coordinate
Default Value: 0 |
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Rz | Double | Root z coordinate
Default Value: 0 |
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Ex | Double | Effector x coordinate
Default Value: 1 |
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Ey | Double | Effector y coordinate
Default Value: 0 |
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Ez | Double | Effector z coordinate
Default Value: 0 |
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Nx | Double | Skeleton plane normal x coordinate
Default Value: 0 |
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Ny | Double | Skeleton plane normal y coordinate
Default Value: 0 |
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Nz | Double | Skeleton plane normal z coordinate
Default Value: 1 |
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ViewType | Integer | Type of view
Default Value: 3
|
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Bone | ChainBone | Returns the bone object. | ||||||||||||
Effector | ChainEffector | Returns the effector object. |
dim root, bone, eff set root = Create2DSkeleton( -4.728, 0.000, 2.417, -1.343, 0.000, -2.778, 0.000, 1.000, 0.000, 0, bone, eff ) |