texture render
Creates a new 2D texture map property and the requested texture projection, and initializes the 2D Texture Map to refer to this texture projection. Texture maps can be used with mappable parameters for the Particle operator and the hair object, and in render trees using the Map Lookup shader.
oReturn = Create2DMapWithProjection( [InputObjs], [PropertyName], [PropagationType], [Type], [Camera], [Inspect] ); |
Returns an XSICollection that contains the 2D Texture Map objects.
Parameter | Type | Description |
---|---|---|
InputObjs | String | List of objects and/or
clusters to add the properties to.
Default Value: Selected objects |
PropertyName | String | Name for the new texture projection. |
PropagationType | siPropagationType | Propagation method for the property.
Default Value: siDefaultPropagation |
Type | siTxtCreationType | Type of the new texture projection. |
Camera | String | Camera to use if Type is siTxtCamera.
Default Value: Starts a pick session |
Inspect | Boolean | Whether to autoinspect the resulting prop or not.
Default Value: True |
NewScene CreatePrim "Sphere", "MeshSurface" CreatePrim "Sphere", "MeshSurface" Translate , -5.0, 0.0, 0.0, siRelative, siView, siObj, siXYZ AddToSelection "sphere", , True set List = Create2DMapWithProjection for each Map in List logmessage "new map:" & Map next Create2DMapWithProjection , , , siTxtUV Create2DMapWithProjection , , , siTxtPlanarXY Create2DMapWithProjection , , , siTxtPlanarYZ Create2DMapWithProjection , , , siTxtPlanarXZ Create2DMapWithProjection , , , siTxtCylindrical Create2DMapWithProjection , , , siTxtSpatial |