v1.5
modeling drawing
Adds an edge to the polygon being created and shares it with an existing edge
oLong = ConnectNewPolygonToEdge( InputObj, EdgeID, [InsertPosition], [InvertPolygon] ); |
Returns the ID of the polygon affected as a Long (-1 is returned if polygon has less than 3 points)
Parameter | Type | Description | ||||||
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InputObj | String | Mesh holding the polygon being built | ||||||
EdgeID | Integer |
ID of the target edge to connect with
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InsertPosition | Long |
Ordinal of the vertex where to insert the new edge in the polygon Default Value: 0
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InvertPolygon | Boolean | true if the adjacent polygon should be inverted before accomodating a CW-CCW connection |
'This example shows how to add a polygon to an existing mesh newscene ' Add a quad to a grid and connect one of its edges to an existing edge dim obj, poly set obj = CreatePrim( "Grid", "MeshSurface" ) SelectObj obj ApplyOp "CreatePolygon", obj, siUnspecified AddPointToNewPolygon obj, -6.088, 0.0, 0.864 AddPointToNewPolygon obj, -6.345, 0.0, 2.953 poly = ConnectNewPolygonToEdge( obj, 16, 0 ) SelectObj obj & ".poly[" & poly & "]" ' Create a disc and fill the hole in the center set obj = CreatePrim( "Disc", "MeshSurface" ) SelectObj obj ApplyOp "CreatePolygon", obj, siUnspecified ConnectNewPolygonToEdge obj, 128 ConnectNewPolygonToEdge obj, 27 ConnectNewPolygonToEdge obj, 61 poly = ConnectNewPolygonToEdge( obj, 95 ) SelectObj obj & ".poly[" & poly & "]" |