v3.0
rendering
Adds a new unconnected pass input FxOperator to the FxTree object. This can be used to automatically create a 'file input' FxOperator based on the image files of a rendered pass.
oReturn = AddPassInputFxOp( [FxTree], [RenderPass], [Framebuffer] ); |
| Parameter | Type | Description |
|---|---|---|
| FxTree | String or FxTree | Object pointer or Object
name for FxTree.
Default Value: Current
selection. |
| RenderPass | String or Pass | Object pointer or Object
name for pass to be associated with the new operator.
Default Value: Current
selection. |
| Framebuffer | String | Name of the framebuffer to get the files from, or, if empty,
all the framebuffers on the pass.
Default Value: Empty |
' This example creates an FxTree, adds and connects the LowPassFilter and
' HighPassFilter operators to it, and then disconnects them
set oTree = CreateFxTree()
set oPass = GetValue("Passes.Default_Pass")
' Add the new image clip operator and print out some info
set oOperator = AddPassInputFxOp( oTree, oPass )
Application.LogMessage "New operator is called '" _
& oOperator.Name & "' operator."
' Output of above script is:
'INFO : "New operator is called 'Default' operator."
|